Java编程代写 | A3 Repo for CS6310
In COMP1720/6720 your major project is an interactive p5 artwork for a new-media art installation. Here’s the scenario: gallery attendees are able to walk around and observe the various works (including yours) at their leisure. If they wish, they can pause at your sketch and interact with it, but they will receive no additional guidance/instruction on what to do. Your goal is to provide an engaging user experience of roughly three minutes, but the exact nature of that experience is up to you. It might be an interactive generative artwork, it might be an interactive movie/storytelling experience—you get to choose.
Each year, we choose a theme for the COMP1720/6720 major project. You shouldn’t feel limited by this—you have heaps of freedom to interpret and explore the theme however you like. Your artist statement (which must be more substantial this time than for your assignments) is your chance to explain how your interactive artwork relates to and explores the theme.
This year’s theme is:
You can interpret this theme however you wish, as long as you fulfill the requirements below.
The process is exactly the same as for all the other assignments:
- fork & clone the major project repo
- make an interactive p5 artwork which explores the theme “new”
- as you go, commit and push your progress to the GitLab server
As in the other assignments, the major project template repo
sketch.js has some (minimal) starter code, and the template
index.html file includes a “back to gallery” button (because your major project will be exhibited in a virtual “gallery exhibition”).
Your major project is a p5 sketch which must:
- allow interaction using either the keyboard, mouse, microphone, camera, or some combination of those
- provide an engaging interactive user experience of roughly three minutes
- relate to the theme in a meaningful way
- be suitable for public presentation, viewing and interaction—it can’t be obscene!
- have well-organised source code, displaying the appropriate use of functions, arrays, objects, and the techniques discussed in code & design lectures
- include an
artist-statement.md(max 1000 words) describing your artwork
- include an
interaction-statement.md(max 500 words) which describes how a typical user will interact with your artwork
- include a
statement-of-originality.ymldescribing any inspiration/code/assets you got from other places. It’s ok to use these external sources, but your major project must contain significant new work by you—you can’t just cobble together stuff from these other places (you’ll fail if you do)
- include a
thumbnail.pngimage file with the resolution 1280×720 in the top-level folder of your submission repo to use in the “sketch selection” interface
- run smoothly in fullscreen at the test URL on any canvas size from 1920×1080 (in the CSIT labs) to 2560×1440 (in the PK iMac labs) make sure you test it out in the labs
- include a “back to gallery” button in the bottom right-hand corner (this is provided in the template—so as long as you don’t remove it then you’re fine)
The artist statement
Your submission must include a short (max. 1000 words) artist statement. Here are some questions to help you get started:
- how have you interpreted/explored your chosen theme?
- how have you structured the experience (e.g. beginning-middle-end, or something else)?
- what are you trying to make the viewer think?
- what are you trying to make the viewer feel?
- what do you hope the viewer tells their friends about your artwork after they leave the gallery?
Your artist statement shouldn’t just be a list of “the first screen is this, the second screen is this…”; that’s what your interaction statement is for. Instead, the artist statement is your chance to explain the deeper story you’re trying to tell and the questions you’re trying to raise through your work.
There’s no strict template for the artist statement—instead, you’ll be marked on how clearly you articulate your what you’ve tried to achieve artistically in your major project.
The interaction statement
Your submission must include a short interaction statement (max. 500 words) which describes how a typical user will interact with your artwork. This means a step-by-step discussion of your planned interaction experience from its beginning, to its middle, and its end. For each step in the interaction experience, you should describe what a user sees, what they should understand about the meaning of what they see, how they know what to do next, and what happens when they complete this step. When we assess your interaction statement, we will compare it with your sketch and decide whether or not it is realistic.
Here’s the process (again, remember the Git help screencast videos)
- fork the major project template repository from the CECS GitLab server
- clone1 & work on your fork of the major project template repo, regularly committing & pushing your changes to the GitLab server
- at the submission deadline, the latest commit2 pushed to the GitLab server (not on your local machine!) will count as your submission