Due 11pm May 2nd
For this assignment you will write a code generator that generates MIPS assembly code (suitable as input to the Spim interpreter) for Carrot programs represented as abstract-syntax trees.
- General information
- Getting started
- Changes to old code
- Non-obvious semantic issues
- Suggestions for how to work on this assignment
Similar to the fourth and fifth assignments, the code generator will be implemented by writing codeGen member functions for the various kinds of AST nodes. See the on-line Code Generation notes (as well as lecture notes) for lots of useful details.
In addition to implementing the code generator, you will also update the the main program so that, if there are no errors (including type errors), the code generator is called after the type checker. The code generator should write code to the file named by the second command-line argument.
Note that your main program should no longer call the unparser, nor should it report that the program was parsed successfully.
Also note that you are not required to implement code generation for:
- structs or anything struct-related (like dot-accesses)
- repeat statement
Start by downloading p6.zip. After unzipping it, you will see the all files required for the project.
Some useful code-generation methods can be found in the file Codegen.java. Note that to use the methods and constants defined in that file you will need to prefix the names with Codegen.; for example, you would write: Codegen.genPop(Codegen.T0) rather than genPop(T0). (Alternatively, you could put the declarations of the methods and constants in your ASTnode class; then you would not need the Codegen prefix.) Also note that a PrintWriter p is declared as a static public field in the Codegen class. The code-generation methods in Codegen.java all write to PrintWriter p, so you should use it when you open the output file in your main program (in P6.java); i.e., you should include:
Codegen.p = new PrintWriter(args);
The best way to test your MIPS code is using the simulator SPIM (written by at-the-time UW-Madison Computer Science Professor Jim Larus). The class supports two versions of spim:
- A command line program, called spim
- Installed on the lab computers at ~cs536-1/public/tools/bin/spim
- A GUI-driven program, called QtSpim
- Installed on the lab computers at ~cs536-1/public/tools/bin/QtSpim
- Avaiable as a binary package here
Both of these tools use the same backend, but I recommend using QtSpim since it is much more of a modern interface. Generally, it should be enough to run
~cs536-1/public/tools/bin/QtSpim -file <mips_code.s>
And use the interactive help or menus from there. However, if you want more guidance on using spim, you can check out this (fairly old) Reference Manual (pdf). Also, check the tutorials page for a screencast on MIPS and SPIM.
where src is the name of your source file (i.e., the one containing your MIPS code). To get the Spim simulator to correctly recognize your main function and to exit the program gracefully, there are two things you need to do:
- When generating the function preamble for main, add the label “__start:” on the line after the label “main:” (note that __start: contains two underscore characters).
- When generating the function exit for main, instead of returning using “jr $ra“, issue a syscall to exit by doing:
li $v0, 10(Note that this means that a program that contains a function which calls main won’t work correctly, which will be ok for the purposes of this project.)
Changes to old code
- Add to the name analyzer or type checker (your choice), a check whether the program contains a function named main. If there is no such function, print the error message: “No main function”. Use 0,0 as the line and character numbers.
- Add a new “offset” field to the Sym class (or to the appropriate subclass(es) of Sym). Change the name analyzer to compute offsets for each function’s parameters and local variables (i.e., where in the function’s Activation Record they will be stored at runtime) and to fill in the new offset field. Note that each scalar variable requires 4 bytes of storage. You may find it helpful to verify that you have made this change correctly by modifying your unparser to print each local variable’s offset.
- Modify the name analyzer to compute and save the total size of the local variables declared in each function (e.g., in a new field of the function name’s symbol-table entry). This will be useful when you do code generation for function entry (to set the SP correctly).
- Either write a method to compute the total size of the formal parameters declared in a function, or modify the name analyzer to compute and store that value (in the function name’s symbol-table entry). This will also be useful for code generation for function entry.
- Change the definition of class WriteStmtNode to include a (private) field to hold the type of the expression being written, and change your typecheck method for the WriteStmtNode to fill in that field. This will be useful for code generation for the write statement (since you will need to generate different code depending on the type of the expression being output).
Non-obvious semantic issues
- All parameters should be passed by value.
- The and and or operators (&& and ||) are short circuited, just as they are in Java. That means that their right operands are only evaluated if necessary (for all of the other binary operators, both operands are always evaluated). If the left operand of “&&” evaluates to false, then the right operand is not evaluated (and the value of the whole expression is false); similarly, if the left operand of “||” evaluates to true, then the right operand is not evaluated (and the value of the whole expression is true).
- In Carrot (as in C++ and Java), two string literals are considered equal if they contain the same sequence of characters. So for example, the first two of the following expressions should evaluate to false and the last two should evaluate to true:
"a" == "abc"
"a" == "A"
"a" == "a"
"abc" == "abc"
- Boolean values should be output as 1 for true and 0 for false (and that is probably how you should represent them internally as well).
- Boolean values should also be input using 1 for true and 0 for false.
Suggestions for how to work on this assignment
- Modify name analysis or type checking to ensure that a main function is declared.
- Modify name analysis so that the code generator can answer the following questions:
- Is an Id local or global?
- If local, what is its offset in its function’s AR?
- For each function, how many bytes of storage are needed for its params, and how many are needed for its locals?
- Implement code generation for each of the following features; be sure to test each feature as it is implemented!
- global variable declarations, function entry, and function exit (write a test program that just declares some global variables and a main function that does nothing)
- int and bool literals (just push the value onto the stack), string literals, and WriteStmtNode
- IdNode (code that pushes the value of the id onto the stack, and code that pushes the address of the id onto the stack) and assignments of the form id=literal and id=id (test by assigning then writing)
- expressions other than calls
- statements other than calls and returns
- call statements and expressions, return statements (to implement a function call, you will need a third code-generation method for the IdNode class: one that is called only for a function name and that generates a jump-and-link instruction)
Please read the following handing in instructions carefully. You will be needed to submit the the entire working folder as a compressed file as given below.
Please ensure that you do not include any extra sub-directories. Do not turn in any .class files. If you accidentally turn in (or create) extra files or subdirectories, please remove them from your submission zip file.
If you are working in a pair, have only one member submit the program. Include both persons’ name as given above. Also, mention the teammate’s name as a comment while submitting the assignment on canvas.
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